ALPHA 3 IS OUT !
HI DRONES ://
It's been a while since the launch of Alpha 2. Thx to playtest here, at Cnam Enjmin, I was able to test the latest features and improve upon them.
Here are the news for this brand new Alpha 3 !
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MATERIALS OVERVIEW
Since the first version of Matrioshka, that "Solidity - Life" tooltip has been a problem. New Players didn't knew where to look, nor where to mine. So we added that brand new tooltip, that show you exactly what that object has. You keep getting them randomly in that array of materials, but at least you can expect and strategize on it.
Also that should be less frustrating to play, trying to get that sweet, sweet living matter.
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REFINERIES REVAMP
WE HEARD YOU ! Refinery was an unjoyable experience, even if our game design keep thinking that it's not. So we tweaked it a bit :
Now refinery needs two blocks to work : the refinery itself, and the factory one. In order to craft recipes, you need workers -said factories.
That's all.
Nah, we kiding, you can now stop production, change recipes and expand faster than ever !
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SPRITES REVAMP
Just small tweaks in the overall design of the sprites. That's all.
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LOOTABLES
Small tweaks in lootables, paired with the tooltip revamp.
... and that's all for the alpha 3 ! Thanks for reading so far, hope you'll enjoy mining !
Files
Get Matrioshka Brain
Matrioshka Brain
Research. Exploit. Mine. Then, move to the next System. Brain needs Power.
Status | In development |
Author | Faer |
Genre | Strategy |
Tags | 2D, Arcade, factory, Godot, Pixel Art, Procedural Generation, Sci-fi, Singleplayer, Space, Top-Down |
Languages | English |
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